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farbtastic: Minimize diff to upstream
This should make it easier to upgrade to the latest version.
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1 changed files with 64 additions and 37 deletions
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@ -1,5 +1,3 @@
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'use strict';
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// Farbtastic 2.0 alpha
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// Original can be found at:
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// https://github.com/mattfarina/farbtastic/blob/71ca15f4a09c8e5a08a1b0d1cf37ef028adf22f0/src/farbtastic.js
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@ -87,11 +85,7 @@ $._farbtastic = function (container, options) {
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return this;
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}
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fb._makeCanvas = function(className){
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var c = document.createElement('canvas');
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$(c).addClass(className);
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return c;
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}
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/////////////////////////////////////////////////////
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/**
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* Initialize the color picker widget.
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@ -107,15 +101,27 @@ $._farbtastic = function (container, options) {
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.html(
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'<div class="farbtastic" style="position: relative">' +
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'<div class="farbtastic-solid"></div>' +
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'<canvas class="farbtastic-mask"></canvas>' +
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'<canvas class="farbtastic-overlay"></canvas>' +
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'</div>'
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)
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.children('.farbtastic')
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.append(fb._makeCanvas('farbtastic-mask'))
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.append(fb._makeCanvas('farbtastic-overlay'))
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.end()
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.find('*').attr(dim).css(dim).end()
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.find('div>*').css('position', 'absolute');
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// IE Fix: Recreate canvas elements with doc.createElement and excanvas.
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browser.msie && $('canvas', container).each(function () {
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// Fetch info.
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var attr = { 'class': $(this).attr('class'), style: this.getAttribute('style') },
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e = document.createElement('canvas');
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// Replace element.
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$(this).before($(e).attr(attr)).remove();
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// Init with explorerCanvas.
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G_vmlCanvasManager && G_vmlCanvasManager.initElement(e);
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// Set explorerCanvas elements dimensions and absolute positioning.
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$(e).attr(dim).css(dim).css('position', 'absolute')
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.find('*').attr(dim).css(dim);
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});
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// Determine layout
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fb.radius = (options.width - options.wheelWidth) / 2 - 1;
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fb.square = Math.floor((fb.radius - options.wheelWidth / 2) * 0.7) - 1;
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@ -158,12 +164,12 @@ $._farbtastic = function (container, options) {
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m.lineWidth = w / r;
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m.scale(r, r);
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// Each segment goes from angle1 to angle2.
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for (let i = 0; i <= n; ++i) {
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for (var i = 0; i <= n; ++i) {
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var d2 = i / n,
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angle2 = d2 * Math.PI * 2,
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// Endpoints
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x1 = Math.sin(angle1), y1 = -Math.cos(angle1);
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const x2 = Math.sin(angle2), y2 = -Math.cos(angle2),
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x2 = Math.sin(angle2), y2 = -Math.cos(angle2),
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// Midpoint chosen so that the endpoints are tangent to the circle.
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am = (angle1 + angle2) / 2,
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tan = 1 / Math.cos((angle2 - angle1) / 2),
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@ -171,6 +177,26 @@ $._farbtastic = function (container, options) {
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// New color
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color2 = fb.pack(fb.HSLToRGB([d2, 1, 0.5]));
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if (i > 0) {
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if (browser.msie) {
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// IE's gradient calculations mess up the colors. Correct along the diagonals.
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var corr = (1 + Math.min(Math.abs(Math.tan(angle1)), Math.abs(Math.tan(Math.PI / 2 - angle1)))) / n;
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color1 = fb.pack(fb.HSLToRGB([d1 - 0.15 * corr, 1, 0.5]));
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color2 = fb.pack(fb.HSLToRGB([d2 + 0.15 * corr, 1, 0.5]));
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// Create gradient fill between the endpoints.
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var grad = m.createLinearGradient(x1, y1, x2, y2);
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grad.addColorStop(0, color1);
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grad.addColorStop(1, color2);
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m.fillStyle = grad;
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// Draw quadratic curve segment as a fill.
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var r1 = (r + w / 2) / r, r2 = (r - w / 2) / r; // inner/outer radius.
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m.beginPath();
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m.moveTo(x1 * r1, y1 * r1);
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m.quadraticCurveTo(xm * r1, ym * r1, x2 * r1, y2 * r1);
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m.lineTo(x2 * r2, y2 * r2);
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m.quadraticCurveTo(xm * r2, ym * r2, x1 * r2, y1 * r2);
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m.fill();
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}
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else {
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// Create gradient fill between the endpoints.
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var grad = m.createLinearGradient(x1, y1, x2, y2);
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grad.addColorStop(0, color1);
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@ -182,6 +208,7 @@ $._farbtastic = function (container, options) {
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m.quadraticCurveTo(xm, ym, x2, y2);
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m.stroke();
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}
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}
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// Prevent seams where curves join.
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angle1 = angle2 - nudge; color1 = color2; d1 = d2;
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}
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@ -224,7 +251,7 @@ $._farbtastic = function (container, options) {
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var ctx = buffer.getContext('2d');
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var frame = ctx.getImageData(0, 0, sz + 1, sz + 1);
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let i = 0;
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var i = 0;
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calculateMask(sz, sz, function (x, y, c, a) {
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frame.data[i++] = frame.data[i++] = frame.data[i++] = c * 255;
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frame.data[i++] = a * 255;
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@ -299,7 +326,7 @@ $._farbtastic = function (container, options) {
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// Update the overlay canvas.
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fb.ctxOverlay.clearRect(-fb.mid, -fb.mid, sz, sz);
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for (let i in circles) {
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for (i in circles) {
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var c = circles[i];
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fb.ctxOverlay.lineWidth = c.lw;
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fb.ctxOverlay.strokeStyle = c.c;
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