pad.libre-service.eu-etherpad/src/static/js/scroll.js

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JavaScript
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/*
This file handles scroll on edition or when user presses arrow keys.
In this file we have two representations of line (browser and rep line).
Rep Line = a line in the way is represented by Etherpad(rep) (each <div> is a line)
Browser Line = each vertical line. A <div> can be break into more than one
browser line.
*/
var caretPosition = require('./caretPosition');
function Scroll(outerWin) {
// scroll settings
this.scrollSettings = parent.parent.clientVars.scrollWhenFocusLineIsOutOfViewport;
// DOM reference
this.outerWin = outerWin;
this.doc = this.outerWin.document;
this.rootDocument = parent.parent.document;
}
Scroll.prototype.scrollWhenCaretIsInTheLastLineOfViewportWhenNecessary = function (rep, isScrollableEvent, innerHeight) {
// are we placing the caret on the line at the bottom of viewport?
// And if so, do we need to scroll the editor, as defined on the settings.json?
var shouldScrollWhenCaretIsAtBottomOfViewport = this.scrollSettings.scrollWhenCaretIsInTheLastLineOfViewport;
if (shouldScrollWhenCaretIsAtBottomOfViewport) {
// avoid scrolling when selection includes multiple lines -- user can potentially be selecting more lines
// than it fits on viewport
var multipleLinesSelected = rep.selStart[0] !== rep.selEnd[0];
// avoid scrolling when pad loads
if (isScrollableEvent && !multipleLinesSelected && this._isCaretAtTheBottomOfViewport(rep)) {
// when scrollWhenFocusLineIsOutOfViewport.percentage is 0, pixelsToScroll is 0
var pixelsToScroll = this._getPixelsRelativeToPercentageOfViewport(innerHeight);
this._scrollYPage(pixelsToScroll);
}
}
}
Scroll.prototype.scrollWhenPressArrowKeys = function(arrowUp, rep, innerHeight) {
// if percentageScrollArrowUp is 0, let the scroll to be handled as default, put the previous
// rep line on the top of the viewport
if(this._arrowUpWasPressedInTheFirstLineOfTheViewport(arrowUp, rep)){
var pixelsToScroll = this._getPixelsToScrollWhenUserPressesArrowUp(innerHeight);
// by default, the browser scrolls to the middle of the viewport. To avoid the twist made
// when we apply a second scroll, we made it immediately (without animation)
this._scrollYPageWithoutAnimation(-pixelsToScroll);
}else{
this.scrollNodeVerticallyIntoView(rep, innerHeight);
}
}
// Some plugins might set a minimum height to the editor (ex: ep_page_view), so checking
// if (caretLine() === rep.lines.length() - 1) is not enough. We need to check if there are
// other lines after caretLine(), and all of them are out of viewport.
Scroll.prototype._isCaretAtTheBottomOfViewport = function(rep) {
// computing a line position using getBoundingClientRect() is expensive.
// (obs: getBoundingClientRect() is called on caretPosition.getPosition())
// To avoid that, we only call this function when it is possible that the
// caret is in the bottom of viewport
var caretLine = rep.selStart[0];
var lineAfterCaretLine = caretLine + 1;
var firstLineVisibleAfterCaretLine = caretPosition.getNextVisibleLine(lineAfterCaretLine, rep);
var caretLineIsPartiallyVisibleOnViewport = this._isLinePartiallyVisibleOnViewport(caretLine, rep);
var lineAfterCaretLineIsPartiallyVisibleOnViewport = this._isLinePartiallyVisibleOnViewport(firstLineVisibleAfterCaretLine, rep);
if (caretLineIsPartiallyVisibleOnViewport || lineAfterCaretLineIsPartiallyVisibleOnViewport) {
// check if the caret is in the bottom of the viewport
var caretLinePosition = caretPosition.getPosition();
var viewportBottom = this._getViewPortTopBottom().bottom;
var nextLineBottom = caretPosition.getBottomOfNextBrowserLine(caretLinePosition, rep);
var nextLineIsBelowViewportBottom = nextLineBottom > viewportBottom;
return nextLineIsBelowViewportBottom;
}
return false;
}
Scroll.prototype._isLinePartiallyVisibleOnViewport = function(lineNumber, rep) {
var lineNode = rep.lines.atIndex(lineNumber);
var linePosition = this._getLineEntryTopBottom(lineNode);
var lineTop = linePosition.top;
var lineBottom = linePosition.bottom;
var viewport = this._getViewPortTopBottom();
var viewportBottom = viewport.bottom;
var viewportTop = viewport.top;
var topOfLineIsAboveOfViewportBottom = lineTop < viewportBottom;
var bottomOfLineIsOnOrBelowOfViewportBottom = lineBottom >= viewportBottom;
var topOfLineIsBelowViewportTop = lineTop >= viewportTop;
var topOfLineIsAboveViewportBottom = lineTop <= viewportBottom;
var bottomOfLineIsAboveViewportBottom = lineBottom <= viewportBottom;
var bottomOfLineIsBelowViewportTop = lineBottom >= viewportTop;
return (topOfLineIsAboveOfViewportBottom && bottomOfLineIsOnOrBelowOfViewportBottom) ||
(topOfLineIsBelowViewportTop && topOfLineIsAboveViewportBottom) ||
(bottomOfLineIsAboveViewportBottom && bottomOfLineIsBelowViewportTop);
}
Scroll.prototype._getViewPortTopBottom = function() {
var theTop = this.getScrollY();
var doc = this.doc;
var height = doc.documentElement.clientHeight; // includes padding
// we have to get the exactly height of the viewport. So it has to subtract all the values which changes
// the viewport height (E.g. padding, position top)
var viewportExtraSpacesAndPosition = this._getEditorPositionTop() + this._getPaddingTopAddedWhenPageViewIsEnable();
return {
top: theTop,
bottom: (theTop + height - viewportExtraSpacesAndPosition)
};
}
Scroll.prototype._getEditorPositionTop = function() {
var editor = parent.document.getElementsByTagName('iframe');
var editorPositionTop = editor[0].offsetTop;
return editorPositionTop;
}
// ep_page_view adds padding-top, which makes the viewport smaller
Scroll.prototype._getPaddingTopAddedWhenPageViewIsEnable = function() {
var aceOuter = this.rootDocument.getElementsByName("ace_outer");
var aceOuterPaddingTop = parseInt($(aceOuter).css("padding-top"));
return aceOuterPaddingTop;
}
Scroll.prototype._getScrollXY = function() {
var win = this.outerWin;
var odoc = this.doc;
if (typeof(win.pageYOffset) == "number")
{
return {
x: win.pageXOffset,
y: win.pageYOffset
};
}
var docel = odoc.documentElement;
if (docel && typeof(docel.scrollTop) == "number")
{
return {
x: docel.scrollLeft,
y: docel.scrollTop
};
}
}
Scroll.prototype.getScrollX = function() {
return this._getScrollXY().x;
}
Scroll.prototype.getScrollY = function() {
return this._getScrollXY().y;
}
Scroll.prototype.setScrollX = function(x) {
this.outerWin.scrollTo(x, this.getScrollY());
}
Scroll.prototype.setScrollY = function(y) {
this.outerWin.scrollTo(this.getScrollX(), y);
}
Scroll.prototype.setScrollXY = function(x, y) {
this.outerWin.scrollTo(x, y);
}
Scroll.prototype._isCaretAtTheTopOfViewport = function(rep) {
var caretLine = rep.selStart[0];
var linePrevCaretLine = caretLine - 1;
var firstLineVisibleBeforeCaretLine = caretPosition.getPreviousVisibleLine(linePrevCaretLine, rep);
var caretLineIsPartiallyVisibleOnViewport = this._isLinePartiallyVisibleOnViewport(caretLine, rep);
var lineBeforeCaretLineIsPartiallyVisibleOnViewport = this._isLinePartiallyVisibleOnViewport(firstLineVisibleBeforeCaretLine, rep);
if (caretLineIsPartiallyVisibleOnViewport || lineBeforeCaretLineIsPartiallyVisibleOnViewport) {
var caretLinePosition = caretPosition.getPosition(); // get the position of the browser line
var viewportPosition = this._getViewPortTopBottom();
var viewportTop = viewportPosition.top;
var viewportBottom = viewportPosition.bottom;
var caretLineIsBelowViewportTop = caretLinePosition.bottom >= viewportTop;
var caretLineIsAboveViewportBottom = caretLinePosition.top < viewportBottom;
var caretLineIsInsideOfViewport = caretLineIsBelowViewportTop && caretLineIsAboveViewportBottom;
if (caretLineIsInsideOfViewport) {
var prevLineTop = caretPosition.getPositionTopOfPreviousBrowserLine(caretLinePosition, rep);
var previousLineIsAboveViewportTop = prevLineTop < viewportTop;
return previousLineIsAboveViewportTop;
}
}
return false;
}
// By default, when user makes an edition in a line out of viewport, this line goes
// to the edge of viewport. This function gets the extra pixels necessary to get the
// caret line in a position X relative to Y% viewport.
Scroll.prototype._getPixelsRelativeToPercentageOfViewport = function(innerHeight, aboveOfViewport) {
var pixels = 0;
var scrollPercentageRelativeToViewport = this._getPercentageToScroll(aboveOfViewport);
if(scrollPercentageRelativeToViewport > 0 && scrollPercentageRelativeToViewport <= 1){
pixels = parseInt(innerHeight * scrollPercentageRelativeToViewport);
}
return pixels;
}
// we use different percentages when change selection. It depends on if it is
// either above the top or below the bottom of the page
Scroll.prototype._getPercentageToScroll = function(aboveOfViewport) {
var percentageToScroll = this.scrollSettings.percentage.editionBelowViewport;
if(aboveOfViewport){
percentageToScroll = this.scrollSettings.percentage.editionAboveViewport;
}
return percentageToScroll;
}
Scroll.prototype._getPixelsToScrollWhenUserPressesArrowUp = function(innerHeight) {
var pixels = 0;
var percentageToScrollUp = this.scrollSettings.percentageToScrollWhenUserPressesArrowUp;
if(percentageToScrollUp > 0 && percentageToScrollUp <= 1){
pixels = parseInt(innerHeight * percentageToScrollUp);
}
return pixels;
}
Scroll.prototype._scrollYPage = function(pixelsToScroll) {
var durationOfAnimationToShowFocusline = this.scrollSettings.duration;
if(durationOfAnimationToShowFocusline){
this._scrollYPageWithAnimation(pixelsToScroll, durationOfAnimationToShowFocusline);
}else{
this._scrollYPageWithoutAnimation(pixelsToScroll);
}
}
Scroll.prototype._scrollYPageWithoutAnimation = function(pixelsToScroll) {
this.outerWin.scrollBy(0, pixelsToScroll);
}
Scroll.prototype._scrollYPageWithAnimation = function(pixelsToScroll, durationOfAnimationToShowFocusline) {
var outerDocBody = this.doc.getElementById("outerdocbody");
// it works on later versions of Chrome
var $outerDocBody = $(outerDocBody);
this._triggerScrollWithAnimation($outerDocBody, pixelsToScroll, durationOfAnimationToShowFocusline);
// it works on Firefox and earlier versions of Chrome
var $outerDocBodyParent = $outerDocBody.parent();
this._triggerScrollWithAnimation($outerDocBodyParent, pixelsToScroll, durationOfAnimationToShowFocusline);
}
// using a custom queue and clearing it, we avoid creating a queue of scroll animations. So if this function
// is called twice quickly, only the last one runs.
Scroll.prototype._triggerScrollWithAnimation = function($elem, pixelsToScroll, durationOfAnimationToShowFocusline) {
// clear the queue of animation
$elem.stop("scrollanimation");
$elem.animate({
scrollTop: '+=' + pixelsToScroll
}, {
duration: durationOfAnimationToShowFocusline,
queue: "scrollanimation"
}).dequeue("scrollanimation");
}
// scrollAmountWhenFocusLineIsOutOfViewport is set to 0 (default), scroll it the minimum distance
// needed to be completely in view. If the value is greater than 0 and less than or equal to 1,
// besides of scrolling the minimum needed to be visible, it scrolls additionally
// (viewport height * scrollAmountWhenFocusLineIsOutOfViewport) pixels
Scroll.prototype.scrollNodeVerticallyIntoView = function(rep, innerHeight) {
var viewport = this._getViewPortTopBottom();
var isPartOfRepLineOutOfViewport = this._partOfRepLineIsOutOfViewport(viewport, rep);
// when the selection changes outside of the viewport the browser automatically scrolls the line
// to inside of the viewport. Tested on IE, Firefox, Chrome in releases from 2015 until now
// So, when the line scrolled gets outside of the viewport we let the browser handle it.
var linePosition = caretPosition.getPosition();
if(linePosition){
var distanceOfTopOfViewport = linePosition.top - viewport.top;
var distanceOfBottomOfViewport = viewport.bottom - linePosition.bottom;
var caretIsAboveOfViewport = distanceOfTopOfViewport < 0;
var caretIsBelowOfViewport = distanceOfBottomOfViewport < 0;
if(caretIsAboveOfViewport){
var pixelsToScroll = distanceOfTopOfViewport - this._getPixelsRelativeToPercentageOfViewport(innerHeight, true);
this._scrollYPage(pixelsToScroll);
}else if(caretIsBelowOfViewport){
var pixelsToScroll = -distanceOfBottomOfViewport + this._getPixelsRelativeToPercentageOfViewport(innerHeight);
this._scrollYPage(pixelsToScroll);
}else{
this.scrollWhenCaretIsInTheLastLineOfViewportWhenNecessary(rep, true, innerHeight);
}
}
}
Scroll.prototype._partOfRepLineIsOutOfViewport = function(viewportPosition, rep) {
var focusLine = (rep.selFocusAtStart ? rep.selStart[0] : rep.selEnd[0]);
var line = rep.lines.atIndex(focusLine);
var linePosition = this._getLineEntryTopBottom(line);
var lineIsAboveOfViewport = linePosition.top < viewportPosition.top;
var lineIsBelowOfViewport = linePosition.bottom > viewportPosition.bottom;
return lineIsBelowOfViewport || lineIsAboveOfViewport;
}
Scroll.prototype._getLineEntryTopBottom = function(entry, destObj) {
var dom = entry.lineNode;
var top = dom.offsetTop;
var height = dom.offsetHeight;
var obj = (destObj || {});
obj.top = top;
obj.bottom = (top + height);
return obj;
}
Scroll.prototype._arrowUpWasPressedInTheFirstLineOfTheViewport = function(arrowUp, rep) {
var percentageScrollArrowUp = this.scrollSettings.percentageToScrollWhenUserPressesArrowUp;
return percentageScrollArrowUp && arrowUp && this._isCaretAtTheTopOfViewport(rep);
}
Scroll.prototype.getVisibleLineRange = function(rep) {
var viewport = this._getViewPortTopBottom();
//console.log("viewport top/bottom: %o", viewport);
var obj = {};
var self = this;
var start = rep.lines.search(function(e) {
return self._getLineEntryTopBottom(e, obj).bottom > viewport.top;
});
var end = rep.lines.search(function(e) {
// return the first line that the top position is greater or equal than
// the viewport. That is the first line that is below the viewport bottom.
// So the line that is in the bottom of the viewport is the very previous one.
return self._getLineEntryTopBottom(e, obj).top >= viewport.bottom;
});
if (end < start) end = start; // unlikely
// top.console.log(start+","+(end -1));
return [start, end - 1];
}
Scroll.prototype.getVisibleCharRange = function(rep) {
var lineRange = this.getVisibleLineRange(rep);
return [rep.lines.offsetOfIndex(lineRange[0]), rep.lines.offsetOfIndex(lineRange[1])];
}
exports.init = function(outerWin) {
return new Scroll(outerWin);
}